This piece of terrain is very simple yet efficient. It saw much use in our Mordheim games. Agile shooters usually rushed to climb up to the platform and secure the rock. From this location, they could fire their arrow to any approaching enemy model.
This piece of terrain is very simple yet efficient. It saw much use in our Mordheim games. Agile shooters usually rushed to climb up to the platform and secure the rock. From this location, they could fire their arrow to any approaching enemy model.
One aspect of Mordheim that I really enjoy is the use of elevation. When I setup a table, I try to get different areas where models can climb. I made a natural rock bridge to create a large elevated area that could be used to cross obstacles such as rivers and chasms. It’s pretty easy to do yet very useful on a gaming table! Here’s how I did it:
1. Cut and shape your extruded foam to make a few levels. Glue the pieces together and let it dry well.
2. Create a rough texture by applying a mix of PVA, sand, and dark brown paint to your bridge. Wait for it to dry.
3. Spray paint it black (use a cheap can of all-around paint).
4. The best part to make it look nice. Apply a heavy drybrush of dark grey paint using a wide brush. Follow with a light grey drybrush in the same way as the previous layer.
5. Most importantly: put your work to work i.e. play! Here’s an example of a game of Mordheim where each warband tried to get on the bridge. It was the easiest way to get across the river. The undead had a hard time getting their zombies up the on the bridge (with their low Initiative score used for climbing rolls). The Skavens were fast to get a good position and damage the undead with their sling bullets.
One of my first terrain piece. I followed a tutorial on US Games Workshop. The herdstone was the centerpiece of a couple of scenarios when we were playing Mordheim. Click to see a bigger picture. Miniature is Trathus Varr (Reaper: Dark Heaven Legends).