Monthly Archives: August 2007

AAM 3D terrain – August

I made some progress on new 3D hills in 3-inch hex scale for Axis & Allies miniatures. I also tried to make a few AAMN – War at Sea islands. They have their base color on with one layer of drybrushing. I’m not sure for the next step for the hills. Should I leave them [...]

Axis & Allies 300 points per side battle report

Kilimangaro (UK) Vs. Global (Germany) British Army 2 Archer 1 Centurion 1 Comet 4 6-pounder anti-tank gun 1 Hawker Typhoon 1 Spitfire 2 Bofor 1 Inspiring lieutnant 1 Crusader II 1 M3 Stuart 2 Humber scout car 1 M4A1 Sherman German Army 1 Elefant 2 SS Panther Ausf. G 1 PzKpfw 38 (T)

AAM Random Army Generator – Version 2

The RAG v.2 Axis RAG lists (PDF – 16kb) Allies RAG lists (PDF – 20kb) Revised rules (changes are italicized): 1. Agree on a point total. 2. Decide how many points each side can allocate to obstacles. 3. Pick a side and a map configuration. 4. Each player build their army by rolling on the [...]

AAM Random Army Generator

A recent suggestion following my house rule: pre-battle rolls thread on the AAM board caught my attention. Qmark suggested a Random Army Generator. I first tought: “That’s completely crazy and unplayable!”. Then I started thinking… I believe this could generate some pretty funny games where you have to play with an assortment of units you [...]