I found this solitaire scenario for AAM written by Der Leiter (thanks dude!). Here it is with a short battle summary and pictures at the end of the post.
My score was 76 points with the US reinforced Rifle Platoon and a M4A3 (105) Sherman. I got slowly slaughtered by the Japs with each successive tokens activating. I faced no less than 7 Arisaka Rifles, 3 SNLF Paratroopers, 6 SNLF Fanatic, 3 Honor-bound Hero, 1 Type 87 Armored Car, 1 Type 92 MG Team in Pillbox, 1 Type 95 Ha-Go, and 3 47mm Type 1 ATG! I managed to get my SHerman in the last town and revealed the last token: a 47mm ATG at close range! Opportunity Fire exploded my tank. That got rid of my last unit. It was turn 10. I enjoyed this game although I’d rather play against another opponent.
BACKGROUND
This game is more of a generalized scenario than a specific battle. It can be used as part of the Island hopping campaign of the Allies against Japan, or perhaps some of the action on the mainland. The objective could be a Japanese base, an occupied city, or a POW Camp.
CHOOSING SIDES & BUILDING ARMIES
You are the Allies. Your opponent is the Japanese.
A choice of units is listed below.
Japanese forces are chosen randomly; see below.
GAME MAP & DEPLOYMENT
Deploy your soldiers in the Read the rest of this entry »

My friends Global and Kilimangaro played another 120 points game yesterday. Axis & Allies is such a fun, simple game that doesn’t require lots of preparation. Bring your maps and miniatures and voilà!